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Lancing Steel Champion

Lancing Steel Champion (3.10, Path of Building, Untested) By Zeligos πŸ‘€ 370 πŸ—¨οΈ 0 βŒ› 4 months ago. Duelist 3.10 πŸ”— PoE forum post πŸ“Ί 0 videos found. Character class. Date Search builds. The brand-new Champion’s Q (Shattering Strike), E (Attract and Repel), R (Magnet Storm), and Passive (Break the Mold) likewise revolve around Rell’s role as the β€œfull metal equinist”, as. The Duelist excels at both Strength and Dexterity skills, and fights with swords and axes. He utilizes both the evasion from Dexterity and the armour of Strength. The Duelist's Ascendancy classes are Slayer, Gladiator, and Champion. Champion is committed to the health and safety of our customers and our employees. This commitment includes regularly monitoring updates about the COVID-19 virus through the Centers for Disease Control (CDC) website and following the recommended best practices and guidelines including.

To compare with the closes thing we have available, Spectral Throw, it has lower damage effectiveness, about the same mana cost and 4 more projectiles. A bit bummed out by what the quality gives, but it might work.
I was hyped, but I don't know. Guess I'll have to wait for the PoB update now, but as he's hired by GGG. he might have better things to do :P
Phrazz has changed his ways. Forget his past, embrace the present.
Last bumped on Dec 8, 2018, 9:54:19 AM
Posted by
on Dec 6, 2018, 12:29:50 AM
PoB will be quick. Its already updated with the new passives.
Posted by
on Dec 6, 2018, 12:30:33 AM
PoB will be quick. Its already updated with the new passives.

Sweet music to my ears.
Phrazz has changed his ways. Forget his past, embrace the present.
Posted by
on Dec 6, 2018, 12:31:17 AM
I always try a new skill out though, so I'll give one of these 'steel' things a chance.
Posted by
on Dec 6, 2018, 12:35:12 AM
I always try a new skill out though, so I'll give one of these 'steel' things a chance.

Me too, but I doubt it will be my starter. Winter Orb CwC Artic Breath + Cold Snap and Taryn's Shiver is tempting me too.
Phrazz has changed his ways. Forget his past, embrace the present.
Posted by
on Dec 6, 2018, 12:39:17 AM
Arctic Breath's rework might make it less than idea for CWC, Phrazz. Since it's now a solid AoE DoT, you don't really need to be spamming it. Not saying don't do it, just something for you to consider.
As for Lancing Steel, well, you know me and non-melee melee-weapon attack skills. Spectral Throw came first and it seems to me TencentGGG aren't going to really surpass it in a hurry. The innate piercing and ability to multi-hit inherent to Spec Throw is good stuff. Lancing Steel just looks..clunky, I guess. Is there room for a straight-line, non-piercing ranged weapon attack in a game with skills that can cover most of the screen?
Shattering Steel, OTOH, I reckon might be quite popular. Built-in AoE at not one phase but two.

I think Lancing Steel looks way better than Shattering Steel. Anyhow, the 'straight line' isn't really a straight line, as you control the spread of the projectiles like you do with most projectile based skills. I find the skill intriguing.
When it comes to Arctic breath, CwC isn't really 'spammy', as the minimum cooldown you can get, is 0.35. So we're talking less than 3 casts a second, which should be sufficient with regards to how AB works. And I think it will work OK when if I find a way to get the most out of Bonechill.
I was thinking about a pure DoT cold character, but unless they've buffed Vortex' AoE, I have to supply other cold skills.
Phrazz has changed his ways. Forget his past, embrace the present.
Posted by
on Dec 6, 2018, 1:08:57 AM
I think i will make a Lancing Steel DW Champion with Dreadbanner for the Impale effect. Even if i'm normally not a fan of these melee weapon 'ranged' attacks(fixing melee by making it ranged^^) i want to give it a shot because i like blademancer attacker style.
Not sure tho how its base clearing ability will be, so pierce will probably be a must for this skill.
Anyway i think it is good, that the skill is seemingly not busted from the very beginning like some other newly released skills were. Buffing skills later on is easy, nerfing them with this community isn't^^
Who knows, if it underperforms they might give it an early buff.
The Bestiary league proved once and for all, that GGG only listens to crying instead of well thought out criticism.
Posted by
on Dec 6, 2018, 1:16:08 AM
lancing steel should prove better than spectral throw. you can hit a target more than once with lancing steels projectiles, so if you have a source of more projectiles than it should be much better
could be an interesting skill but i wish we could use multistrike with it. i'll definitely try it out but i probably won't give a flying frogs fart about impale as pure phys damage is just laughable at this point.
Posted by
on Dec 6, 2018, 3:56:26 AM
well the projectiles are created to your side like volley, but they can shoot inwards towards a single target similar to barrage, making a triangle shape.
i doubt all projectiles can hit a single target, but certainly more than one. if they can't, this skill is garbage and might as well just use spectral throw lol
Posted by
on Dec 6, 2018, 4:19:17 AM
It specifies the extra projectiles come afterwards, so at least two should be able to hit the same target. From what im getting from it, its essentially the nowbow version of barrage with a built in debuff. It has a much better damage effectiveness than barrage as well.
Watching the video of it, it does seem like the projectiles come staggered.
Last edited by tramshed on Dec 6, 2018, 5:09:51 AM
Posted by
on Dec 6, 2018, 5:08:02 AM

Report Forum Post

PoE Heist adds one new Steel Skill: Splitting Steel.

Splitting Steel consumes a Steel Shard to fire a single projectile that splits on impact or at the targeted location, dealing area damage when it splits and again when the split projectiles explode at the end of their flight. Requires a Sword or Axe. Steel Shards are gained with the Call of Steel Skill.

It requires Level 1. Tag: Attack, Projectile, AoE, Physical. Mana Cost: (5 - 9)

  • Deals (0 - 172)% of Base Damage
  • (2 - 81) to (3 - 122) Added Attack Physical Damage
  • Modifiers to number of Projectiles instead apply to the number of targets Projectile Splits towards Projectiles Split towards (2 - 4) targets
  • +(0 - 5) to radius
  • If you have no Steel Shards, Projectile counts as already having Split 60% chance to Impale Enemies on Hit
  • Projectiles which have Split deal 35% less Damage
  • Projectiles can Split without hitting a target 50% less Area of Effect after Splitting
  • Consumes up to 1 Steel Shard

Splitting Steel Support Gems

  • Brutality Support(Red): 90%
  • Vicious Projectiles Support(Green): 86%
  • Impale Support(Green): 86%
  • Maim Support(Red): 81%
  • Slower Projectiles Support(Green): 31%
  • Pierce Support(Green): 23%
  • Chance to Bleed Support(Red): 14%
  • Awakened Vicious Projectiles Support(Green): 12%

Splitting Steel Gem


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How to get Splitting Steel?

It is now offered to the Duelist and Scion for completing Enemy at the Gate quest(Act 1), and can be purchased from Nessa by the Ranger.

Splitting Steel Guide

Splitting Steel is a new low level skill that uses the shard mechanic. Each use fires a single shard that explodes into additional projectiles when it hits an enemy or reaches the targeted location, creating smaller shards that fly towards nearby enemies before detonating in smaller explosions. The skill has some added physical damage and a chance to impale, something that wasn't previously accessible at such low levels.

Changes have been made to the Split mechanic that means Splitting now occurs before other projectile behaviours; This means that Fork, Pierce or Chain would take place after Split has generated all of the additional projectiles, opening up all sorts of interesting ways to take advantage of these mechanics.

Alternate Quality

Default20% increased Impale Effect
Alternate Quality 110% chance to inflict an additional Impale when this Skill inflcits Impale
Alternate Quality 210% increased Area of Effect
20% increased Projectile Speed
Alternate Quality 3Grants Minions 40% increased Damage

PoE Splitting Steel Build

1. Character: 92 Champion

Life: 4908Strength:321
Energy Shield: 261Dexterity: 153
Mana: 810Intelligence: 113
Evasion Rating: 0Charges: E: 3 / F: 3 / P: 3
Armour: 12377

2. Skill Gems Build

Splitting Steel. DPS: 478k. Damage types: Physical(100%).

These are the support skill gems for it:

Body Armour:Splitting Steel (Green) (21 / 23), Vicious Projectiles Support (Green) (19 / 20), Maim Support (Red) (19 / 20), Concentrated Effect Support (Blue) (20), Brutality Support (Red) (18 / 20), Impale Support (Green) (19 / 20),

Boots:Leap Slam (Red) (19 / 20), Culling Strike Support (Green) (19 / 20), Faster Attacks Support (Green) (19 / 20), Ancestral Protector (Red) (19 / 20),

Helmet:Enduring Cry (Red) (20), Second Wind Support (Green) (20), Pride (Red) (19 / 20), Dread Banner (Red) (19 / 20),

Gloves:Molten Shell (Red) (19 / 20), Cast when Damage Taken Support (Red) (17), Increased Duration Support (Red) (19 / 20),

Weapon:Blood Rage (Green) (19 / 20), Precision (Green) (13),

3. Passive Skill Build

Keystones / Ascendency:

  • Iron Grip: 84%
  • Point Blank: 77%
  • Master of Metal: 70%
  • Call to Arms: 61%
  • Unstoppable Hero: 61%
  • Fortitude: 56%
  • First to Strike, Last to Fall: 53%
  • Iron Reflexes: 45%

4. Equipment Build


  • Sword / Sword: 42%
  • Two Handed Sword: 35%
  • Two Handed Axe: 14%
  • Axe / Shield: 6%

Body Armour: Sorrow Pelt Glorious Plate

Weapon: Scaeva Gladius

Offhand Weapon: Scaeva Gladius

Helmet: Crown of the Inward Eye Prophet Crown

Gloves: Blight Fingers Zealot Gloves

Boots: Storm Spur Ancient Greaves Vertex vx 3200 software.

Belt: Sol Buckle Rustic Sash

Amulet: Rapture Locket Agate Amulet

Ring: Corruption Whorl Diamond Ring, Bramble Twirl Diamond Ring

Lancing Steel Poe

List of helmet enchantment mods

NameLabyrinthStatsSpawn Weighting
Enchantment Splitting Steel Area 1Merciless LabyrinthSplitting Steel has 16% increased Area of Effecthelmet 100
default 0
Enchantment Splitting Steel Area 2Eternal LabyrinthSplitting Steel has 24% increased Area of Effecthelmet 100
default 0
Enchantment Splitting Steel Chance to Not Consume Shard 1Merciless LabyrinthSplitting Steel has 20% chance to not consume Steel Shardshelmet 100
default 0
Enchantment Splitting Steel Chance to Not Consume Shard 2Eternal LabyrinthSplitting Steel has 30% chance to not consume Steel Shardshelmet 100
default 0
Enchantment Splitting Steel 1Merciless LabyrinthSplitting Steel deals 25% increased Damagehelmet 100
default 0
Enchantment Splitting Steel 2Eternal LabyrinthSplitting Steel deals 40% increased Damagehelmet 100
default 0

Splitting Steel Build Example

Lancing Steel Champion

The new steel skill is splitting steel. Once you call shards, you consume a shard to fire a single projectile that explodes on impact, creating smaller projectiles that then hit any surrounding enemies. It’s fun to note that these smaller impacts will also generate explosions, albeit smaller ones.

Path of Exile: Heist Splitting Steel skill

Splitting Steel consume a Steel Shard to fire a single impaling projectile that splits on impact and creates an explosion of damage. The split projectiles fly at nearby enemies and create smaller explosions on impact.